Prog. 1: The Pentaray Factor (32:10) Prog. 2: I Am The Doctor <bonus> (2:25) by Jon Pertwee ('72) Prog. 3: Altered Vistas Trailer <bonus> (4:03) Prog. 3 review: (Trailer) "Commence Transmission!" This concise, dramatic and tantalising condension of images from the first 4 'AV' animations solves any problems with introducing fans to exactly what to expect from these productions. A full range of 3D-motion shots; animated stills; freeze-frame and character renderings – as well as the Original-Art montages used for the title sequences are on view. The superb theme music plus strong sound-bites completes the picture nicely. The inherent stiffness and artifacty nature of the format is honestly portrayed and the clip makes no attempt to deceptively propagandise the product. A nice bit of true evocation rather than an 'ad'! "Excellent!" Prog. 2 review: "Aye Ahm Tha Doctah (Man)!" (apologies to posh Brit hip 60's accents) From the first stereophonic 'zip-pan' moment you can tell how good Stuart is at capturing hi-quality digital renditions of original audio source for the CD format. A really nice touch (and this compliment from a fanatical Analogue Lover! [privilege of age, audio-collection & equipment.]) One of the best-ever Pertwee-tributes this one! A perfect combo of a great vocal performance of song-poem rendition and well-selected production-&-poses stills from 3Doc's era. There's nothing like being incisively reminded of all those great (and oftimes wonderfully silly) Per-Twee stories – in list sequence – to the tune of a Cozmikly Corny epic lyric piece! One which nonetheless very effectively extols the sense-of-wonder and gentle openmindedness of that time (before such delicate sensibilities were blasted away by the robotic mindcontrol-onslaught of videogame-promoted ultraviolence that conquered the world more thoroughly than Daleks). There's a lovely moment in the image-sequence when on the arrival of a/the next pic of PertweeDoc the view pans aside to reveal DelgadoMaster (lurking appropriately in the background) for a moment before bouncing back to the original p.o.v., all in time to the line: "know me! Am I – The Doctor!?" [If this was a Rocky Horror-type audience participation (or other suitably Panto) situation, I can just imagine them shouting back: "No You're Not! You're The Master!!" ("An' yor just a bunch o' bwuddy Daweks!!!" they screamed gleefully at the next pic.)] And there's even a nice postscript of great sensibility in the appearance in the final shot (during the audio-fade after the last Season Title) of the snowy-haired Beloved Old Geezer as he (re)appeared in 'The 5 Doctors'. Very sweet, kind and true-to-the-time. Well done Stuart. Prog. 1 review: "The Pentup Fey Actor" This being AV06, and produced after Part 6 (AV05) due to the far more complex design + rendering work imposed by humanoid characters* , I was tricked into a couple of false expectations: a) that the humanoids would be an evolved animation-style from those of parts 1 & 2; and b) that there'd be some attempt at lip-synching being made. The second was a bit unreasonable a hope of course, but the first was generated by the Learning Curve shown through the 5 other AV Productions thus far. However it seems more of a matter of this being as much if not more humanoid-intensive a work as Power Play was that has caused the delay, rather than their being more ambitiously handled. [* no wonder the more easily & satisfactorily animated Daleks want to exterminate us. Think of all the filespace they'd save!] That being said, there does seem to be a large degree of attempted extra animation for some characters, but in a way that manages to sabotage the intent somewhat! By this I mean that occasionally there is a threshold crossed where the acceptability of stilted rearrangements of character images combined with bits of 3-D movement is challenged by the degree of animation pushing expectation into a zone where it looks Too 'deficient' and renders Both styles unsatisfactory! It would seem that it's better to stick with the simplest possible type of people-presentation rather than use a too-tantalizing (and thus disappointing) degree of 3-D movement – which merely subconsciously stimulates the desire for it to 'go the full distance', i.e. to function at the Next Distinctive Level of 'animotive'style. Some of the figure poses and costume* movements are offputtingly weird and distorted this time too! [* like the strange behaviour of Lurr's 'robe' which moves like it's made out of plastic packing material or the look of those naff pantaloons worn by Prince 'does-my-bum-look-big-in-these?' Jareth ] Since i am in the Quibbling* Vein at this point, I'd also dare to suggest to Stuart that he's reaching a tricky point in his Production Curve, that is, becoming just that bit too familiar with the techniques developed thus far and, under the impetus of getting Impatient To Do More, is starting to cut corners – at least by putting less time into polishing & tweaking than before! I understand the psychology of this all too well. Its problem is that the care and concern lavished on early works becomes a bit jaded after a while on the one hand, whilst the accumulated output makes the approaching endpoint of a project more real and thereby psychologically more inducive of impatience. I consider it appropriate now to sincerely advise a rethink of production expectations and settle back in to Faithfully Plodding Along because in production terms the Journey is truly more important than the Destination (and the End will arrive at its own inevitably surprising speed). [* I won't be using my "(BEWARE:) The Quibbler!" joke-tag anymore as I've found a chat-fan already uses that one (but I've not seen anyone else calling themselves 'The Spoiler!' so I'm keeping that one – it's MINE! "Mwahahahaha!") ] I presume to make this identification due to Stuart's own admitted need for a break from the Original Chronicles plus the Creative Distractions of both the Children Of The Revolution and other extra-chronicular project/s. A break would certainly help to refresh willingness to maintain and improve prior painstaking efforts for the Primary Series. However it is also worth warning that 'too much such freedom' can risk making the original stream of work seem less appealing and even Reluctantly Returned To – and we Chroniclees out here in Greedyland certainly wouldn't want to see our Voluntary Creative Slave stray too far from the "whips and chains of overt importune"! Returning back to review-mode again once more, I've become increasingly sensitized to the appearance of visual gags/puns/references which Stuart so enjoyably interpolates into his work. The Prologue sequence for example incorporates a 'statuesque' tribute to the art of Richard Corben (?) posing about pouchless in the Throne room! Or perhaps it's an inspiration from the equivalently artistically 'endowed' Moebius? (!) […the word "strip" compulsorily springs to mind here, heh-heh.] I wish to point out, for no reason other than pure frivolity, that the appearance of Dalek-Saucers in the distorting waves of Lurr's 'Bowl Of Tomorrow' causes one of them to become warped from its "combined pithelmet & sombrero" form into a rather jolly floppy hat of 4Doc vintage! The Dalek Supreme Pedant reports an absence of Location Title for the opening shot of Bulos, the Capital City of the Planet Solturis. (I also think that SHOT#2 [Lurr walking away from audience-p.o.v.] should have come after SHOT#3 [Lurr entering frame and looking up at sky shown in SHOT#1]!) At the close of the Prologue – immediately before the start of the Title sequence – the animation brings a Dalek perched upon a crag into view a bit too much like it's the landscape that's moving rather than the 'camera'. However, I got a grand visionary moment out of seeing it the first time: a sight-gag of that Dalek as the 'pilot' of a levitating (Roger Dean-style)wedge of rock that's being taken somewhere so we see the whole edifice float by… The usual compliment of well-preserved & extended original-comic strip dialogue* (including the Proper inclusion of anticipation of Extermination – ever a Dalek favourite; and by the Emperor, too! Also the always enjoyable reminders that: "The Dal-eks are the Great-est Brains in tha Uni-verrrsse!!") and use of good musical (&FX) backgrounds and cues. 'Empire 6E9' (or 639 turned upside-over) producing great-to-hear work again! And compliments also to the 'Voice Crew' once more for (mostly) believable dialogue performances – as large a cast as Power Play. [* the Dalek Supreme Pedant would like to report absence of Lurr's self-comment: "Disaster has come to Solturis" (whilst overlooking Saucerfleet) but why should we let him, eh?! ] Speaking of Dalek vo-cab-u-lar-yyy, this story also features 'The Return Of Insli' – which, according to Stuart's THE DALEK CHRONICLES ENCYCLOPEDIA, means: "a Dalek form of address" [as in: "Where-do-you-live, Daaa-lek?" etc…] but provides no actual translation for this word. According to Finn Clarke's review of the original 'The Dalek Chronicles' for THE DOCTOR WHO RATINGS GUIDE: BY FANS, FOR FANS { http://pagefillers.com/dwrg/tv21dalek.htm } "…'insli' is like a greeting, literally: 'it is ready'…" Now all I need is a third appearance of its usage and we'll have it Triangulated. ["Tabulate – Triangulate – Term!"…"Collate – Correlate – Confirm!"] I love the tantalizing rear view of the Golden Emperor Dalek in open-shell mode (and ahead of New Series' 'DALEK' ep.as well!) rather like that shot of Darth* Vader with his hat off… [* or should that be 'Dalek'? ] A lot of work has gone into creating fine interiors and exteriors for the locations on Solturis. Stuart's interpretations of Craft from the D.C.Strips are always excellent and Traitor Geltis' ship is a great example. But surely a whirling-blades effect for Redlin's (hilariously 'Wallace & Gromit'-ish) 'copter was doable? Mounting the Pentaray in front of those (non-whirling)blades just doesn't work does it?! Altogether a potentially Superior (Beings) effort brought down to (the usual Great) Standard by awkwardly odd-looking attempts at 3-D-izing human figures at inopportune (from the audience's viewpoint) moments in overly-distracting ways. But these are only occasional moments amidst a plethora of cool images and beautifully detailed scenes. |